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SCTA Bug Fixes
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Bugs fixed in present (1.30) vanilla TA/Q3A:
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Disabling powerups via their disable_item_xxx mechanism no longer causes server crashes
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Server "say" now prints a \n (linefeed)
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“BG_CanItemBeGrabbed: Index out of range” fatal error has been resolved.
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Removing rocket launcher from map no longer causes obelisk explosion to screw up (gray boxes)
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Chaingun method of death is properly recorded in logs and properly announced to clients. It used to report machinegun.
- Kamikaze handicap
"exploit" can be optionally turned off
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Maximum callvote is now enforced (and
configurable)
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Prox-mine exploit (indestructible mines) are a
thing of the past
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Kamikaze and Juicing are now correctly logged
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Callvote-kicking can no longer be avoided by
changing one's name after the vote was called
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Various DLL-based crashes have been patched
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Feature Alert!
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Be sure to check out the spawnvars feature.
You can place any item anywhere you want. It's really amazing what
you can do. Check it out here now! |
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